…the only problem is we HAVE to wait because it doesn’t come out until 2015! The game is the first from the new studio Campo Santo. The studio is a new startup comprised of co-founders, designers Jake Rodkin and Sean Vanaman, (formerly of Telltale Games’ acclaimed ‘Walking Dead‘ series), Nels Anderson (whose resume includes ‘Mark of the Ninja‘), Chris Remo, Jane NG, Will Armstrong, James Benson, Paolo Surricchio and one of the most popular graphic designers of pop culture and video game fame, Olly Moss.
The first thing to note is that the environment is absolutely stunning and there is a great attention to detail. The opening shot shows a Firewatch Tower with a spinning wind vane, a flag, communication lines and even tall grass all gently blowing in the wind. The game is a 1st person, puzzle based game set in the Wyoming wilderness in 1989, led by narrative between the games two main characters. You see the game through the eyes of Henry whose only other contact is at the other end of a walkie talkie. There is definitely an eerie tone to everything as you start to put the pieces together of Henry’s past and the plot starts to unravel.
Here is the official synopsis: Firewatch is a mystery set in the woods of Wyoming, where your only emotional lifeline is the person on the other end of a handheld radio. You play as a man named Henry who has retreated from his messy life to work as a fire lookout in the wilderness. Perched high atop a mountain, it’s your job to look for smoke and keep the wilderness safe. An especially hot and dry summer has everyone on edge. Your supervisor, a woman named Delilah, is available to you at all times over a small, handheld radio — and is your only contact with the world you’ve left behind. But when something strange draws you out of your lookout tower and into the world, you’ll explore a wild and unknown environment, facing questions and making interpersonal choices that can build or destroy the only meaningful relationship you have.
This first trailer leaves us wanting more….a lot more and we can’t wait until it is released in 2015 for for Windows, Mac, and Linux.. This first offering from the “small but scrappy video game studio in San Francisco” looks like it will be one of our biggest addictions next year.